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Software-Patente
www.discountscat.com/product/7425065-software-patente.htmlIst das bestehende Patentrecht für Erfindungen im Bereich der Softwareentwicklung angemessen? Weitgehend unklar ist bislang, wie sich die bestehende Rechtspraxis sowie alternative Formen der Patentierung hinsichtlich software-bezogener Erfindungen auswirken. Gleichzeitig sind aber bisher auch die genauen Grenzen der Patentierbarkeit software-bezogener Erfindungen sehr verschwommen. Der vorliegende Band ist das Ergebnis der interdisziplinären Zusammenarbeit von Innovationsforschern und Rechtswissenschaftlern. Er bietet eine ausführliche Analyse der ökonomischen Implikationen der Patentierung von software-bezogenen Erfindungen.
Global Software
www.discountscat.com/product/9496276-global-software.htmlJohn Sculley In the short history of personal computing, the task of the software programmer has been one of the least recognized-but one of the most significant-in the industry. In addition to defining the prob lems, and presenting the solutions, the software programmer is con fronted with the challenge of having to predict what combination of ideas and technologies will move the industry forward in the most compelling way. Even though we've seen the development of tremendous applications in a surprisingly short period of time, the most difficult problems often surface when we try to elevate a suc cessful local idea to the international arena. In the case of Apple Computer, these challenges become especially profound when you consider that Apple sells Macintosh not just in the United States, but in Japan, China, the Middle East, Africa, East ern Europe, and even to the United Nations itself. Of course, this means that the personal computer must work everywhere around the world. But more significantly, it also means that the software must reflect the uniqueness of a given culture, its language, morals, and even its sense of humor. To step away from a narrowly-defined, nationally-based paradigm for software development, programmers, management, and entire corporations must learn to recognize what elements of an interface, problem solving technique, documentation illustration, package de sign, and advertisement are local, and which elements are appro priate for global markets.
Software Architecture
www.discountscat.com/product/3037628-software-architecture.htmlSoftware architecture is a primary factor in the creation and evolution of virtually all products involving software. It is a topic of major interest in the research community where pronusmg formalisms, processes, and technologies are under development. Architecture is also of major interest in industry because it is recognized as a significant leverage point for manipulating such basic development factors as cost, quality, and interval. Its importance is attested to by the fact that there are several international workshop series as well as major conference sessions devoted to it. The First Working IFIP Conference on Software Architecture (WICSAl) provided a focused and dedicated forum for the international software architecture community to unify and coordinate its effort to advance the state of practice and research. WICSA 1 was organized to facilitate information exchange between practising software architects and software architecture researchers. The conference was held in San Antonio, Texas, USA, from February 22nd to February 24th, 1999; it was the initiating event for the new IFIP TC-2 Working Group on Software Architecture. This proceedings document contains the papers accepted for the conference. The papers in this volume comprise both experience reports and technical papers. The proceedings reflect the structure of the conference and are divided into six sections corresponding to the working groups established for the conference.
Software Engineering
www.discountscat.com/product/3975445-software-engineering.htmlSoftware engineering is widely recognized as one of the most exciting, stimulating, and profitable research areas, with a significant practical impact on the software industry. Thus, training future generations of software engineering researchers and bridging the gap between academia and industry are vital to the field. The International Summer School on Software Engineering (ISSSE), which started in 2003, aims to contribute both to training future researchers and to facilitating the exchange of knowledge between academia and industry. This volume consists of chapters originating from a number of tutorial lectures given in 2009, 2010, and 2011 at the International Summer School on Software Engineering, ISSSE, held in Salerno, Italy. The volume has been organized into three parts, focusing on software measurement and empirical software engineering, software analysis, and software management. The topics covered include software architectures, software product lines, model driven software engineering, mechatronic systems, aspect oriented software development, agile development processes, empirical software engineering, software maintenance, impact analysis, traceability management, software testing, and search-based software engineering.
Software Visualization
www.discountscat.com/product/3971562-software-visualization.html"Software Visualization: From Theory to Practice was initially selected as a special volume for ""The Annals of Software Engineering (ANSE) Journal"", which has been discontinued. This special edited volume, is the first to discuss software visualization in the perspective of software engineering. It is a collection of 14 chapters on software visualization, covering the topics from theory to practical systems. The chapters are divided into four Parts: Visual Formalisms, Human Factors, Architectural Visualization, and Visualization in Practice. They cover a comprehensive range of software visualization topics, including *Visual programming theory and techniques for rapid software prototyping and graph visualization, including distributed programming; *Visual formalisms such as Flowchart, Event Graph, and Process Communication Graph; *Graph-oriented distributed programming; *Program visualization for software understanding, testing/debugging and maintenance; *Object-oriented re-design based on legacy procedural software; *Cognitive models for designing software exploration tools; *Human comprehensibility of visual modeling diagrams in UML; *UML extended with pattern compositions for software reuse; *Visualization of software architecture and Web architecture for better understanding; *Visual programming and program visualization for music synthesizers; *Drawing diagrams nicely using clustering techniques for software engineering."
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List Of Best Home Equity Loan Rates
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Making It Easy To Save Big On Auto Insurance Packages
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